That is, your energy drains a lot faster in that room unless you have the dark suit. The developers for the game put a failsafe in the Abandoned Base in Dark Aether. You can move on to Torvus Bog as soon as you get your translator updated for amber holograms and acquire the space jump boots. Skip the Dark Suit - You need to be an extremely good player to beat the game with the dark suit, but there IS a way to pass it up, as well as nearly the entire Agon Wastes segment of the game. Note: This glitch wears off when you go to a different level, turn off the game etc. Jump onto this metal and you will respawn back where you started, but you will notice that you didn't take any damage. No damage when falling into a pit - In the room called "Windchamber Gateway", look for a piece of metal that links the side of the room with the Power Bomb door to the platform with an Energy Tank. You can shoot him as much as you like and when you start the fight he will start with that much damage! (you can't kill him before the fight begins but you can get him to the point where 1 shot kills). Then begin firing in front of the Luminoth statue's face and, if done correctly, your shots should be stopped in midair by the jump guardian (he's invisible until the fight begins). Instead go around the room and jump up to a light beacon to the right of the door, and aim towards the green door across the room. Jump Guardian Trick - After entering the judgment pit, don't enter the light sphere in the middle yet. Apparently, you must be in dark water when a cutscene occurs to activate this, therefore, the Chykka battle is the only place to activate this. The disadvantage is, if you touch any water, the effect wears off. The game still thinks you are in the water so your jumps are like if you were in water. If you are in the water when you break the last strand, after the cutscene, you will be on land, but when you jump you get an anti-gravity lift that lets you go incredibly far, and incredibly high. When breaking the last strand off the cocoon, make sure you are in the water. This helpful glitch wrecks your game.įloaty Jump - This glitch is found in the Chykka boss fight. The door will never open so your game is stuck with no way to progress. However, if you destroy 2 or fewer and leave the room, when you come back and destroy the remaining locks the door that's supposed to open doesn't open. When you go there your objective is to deactivate 3 sonic locks in the room. Getting this and the remaining 99 items in the game will allow you to have 101 percent of the items at the end of the game (your Missile count doesn't go above 255).īroken Sonic Locks in Main Research - After you fight Dark Samus in Sanctuary Fortress and you acquire the Echo Visor, you have to go to a room called Main Research. The yellow crate will reappear with another Missile Launcher. After getting it and then activating the cutscene. By jumping onto it, you will be propelled onto the ledge above, allowing you to skip the activation of the cutscene and go straight to the Missile Launcher. However, right before the "invisible wall" leading to activate it, there is a boot shaped formation. 101 Percent Items - In GMFC Compound, your supposed to witness a cutscene and then blast a yellow crate and receive the Missile Launcher.
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